The impact of employing electronic instructor devices for teaching certain sorts of basketball scoring to students
DOI:
https://doi.org/10.33687/jhssr.002.02.0219Abstract
The electronic educational environment is integrated via the production of a variety of electronic devices that are used to develop some offensive abilities for basketball students in order to promote skilful performance and performance precision. As Well As, the transition of the educational system from traditional methods of learning to new methods based on e-learning programs must be preceded by an actual change in the concept of the traditional learning trio (teacher, student, and educational institution) and its transformation into a more modern and modern educational process. Its elements include the modern teacher, the positive student, the modern university, advanced learning technology, advanced educational curricula, and non-formal education. As a result of the devices and aids in learning, a greater level of interaction between learners, teachers, content, and colleagues is achieved in order to achieve desired results. The researcher touched on offensive basketball skills, including the scoring skill of the high plump. The researcher used an experimental strategy, constructing two equal groups with before and post examinations, and on the major research sample of (20) first-year students at Al-Mustansiriya University's College of Physical Education and Sports Sciences during the academic year (2022-2023). The sample was divided into two groups of ten students each, with the experimental group performing activities utilizing the specified devices. While the control group followed the subject teacher's educational curriculum, the equivalence process was carried out in pre-tests for some types of offensive skills in basketball. The vocabulary of the educational program for offensive abilities in basketball was then implemented for students in the first stage of the experimental group over a period of (12) weeks at a pace of one educational unit per week. As a result, the total number of units reached (10) units, and the educational unit lasted (90) minutes. After completing the implementation of the exam vocabulary, the post-tests were administered to the control and experimental research groups under the same conditions as the pre-tests and the results were extracted and processed using the appropriate statistical means. Researchers recommend the design of electronic educational devices for some forms of offensive skills in basketball for students. In addition, they recommend the design of tests for technical performance and accuracy for some forms of this skill. The electronic educational environment also plays a major role in developing offensive skills in basketball for students.


